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Friday, December 19, 2014

Games Reviews: Tengami and Rollers of the Realm

Be a drunken knight as a pinball or  take a trip through a relaxing storybook with a Samurai, that about rounds it up. An RPG, pinball game and a pop-up fantasy book in ancient Japan are what were reviewing this time.

 
Steam, Vita
 
This odd concept has you playing an RPG as pinballs. You'll kill people as a pinball. Go through tight holes as a pinballs. You'll even have a dog as a pinball. You'll move across different levels from fantasy games most common; like a port, tavern, fortress and bounce around in pinball form attacking people... who don't look like pinballs.
 
You do have looks to you. A story is unfolding, as you as a Rouge, on a quest, who must collect more friends "pinballs" to attack with different power-ups. You see yourself as a sly girl when story scenes pop-up, but you also get a drunken knight along the way. Nothing is quite as fun as being a drunk knight whose a pinball. We got so far in the gamewe also collected a Sorceress. There were more pinballians(?) to collect. As a different pinball person, you do look different, you get special powers and can even customize your powers. The drunk knight pinball is good for breaking up wooden defenses and is better at killing enemies. As the main character you can power-up enough to summon your dog, multi-ball anyone?
 
 The only problem might be how repetitive a level can get. Based on pinball some levels have easy to miss hidden areas and trying to get them can get to you.
 
Rollers of the Realm is a very strange title to play with, but if your a fan of pinball and RPGs it might score high on your charts.
 
Wii U, Steam Soon, iTunes

We've been waiting for Tengami for the Wii U since we spotted it at IndieCade back in 2012. It was first released on iTunes and makes its way onto Steam this January. What captured our attention was the beautiful look of the game. A pop-up book world, it felt right on anything with a touch screen. We were kidding about you being a Samurai, your a nameless character transcending ancient Japan solving puzzles to restore a cherry tree. The puzzles aren't that hard, the developers, former Rare employees, wanted to make a game you could get cozy with, perfect to play before going to bed.

The game is intentionally short, so don't go looking for a long time quest fest. The game wants you to solve it and really uncover it's beauty as you play.
 
As many have already written we would have like more game to play. Some have beaten it as little as an hour and a half. Others taking their time with it and enjoying the sights might take longer.
 
Visually a wonderful game that should be played when wanting to unwind.