A wandering medium, Airi spends her life guiding restless spirits out of the world of the living. Summoned to an isolated country house, she comes face to face with a grotesque apparition with powers that defy Airi’s experience. As she digs deeper into the house’s past, a secret comes to light — and Airi finds herself hunted by a far more unpredictable force. For the first time, her greatest adversary is not the supernatural, but the living.
Ticket
options include General Admission, Universal Express Ticket, R.I.P.
Tour, Day/Night Ticket and After 2 P.M. Day/Night Ticket. Plus, Early
Access Ticket provides entry to select haunted houses beginning at 5:30
p.m. (subject to change). Also, the popular Frequent Fear Pass and
Ultimate Fear Pass allow guests to experience scares again and again
throughout the season.
Haunted Houses this year are based on:
Sinners
Stranger Things
Hellraiser (specifically inspired by the first three films)
Killer Klowns From Outer Space
Dead,
Deader, Deadest (original idea When a miracle embalming drug backfires,
the Deville Family Funeral Home’s permanent residents rise from their
graves dead set on terrorizing the living in this haunted house.)
Evil Dead Burn
That's only a bit of the fun as you'll have multiple Nikki's from Obsession you have to look out for!
Curry Barker and Universal Bring 'Obsession' to Halloween Horror Nights — With a Twist for Fans https://t.co/K6xTwhr38U
'Obsession' filmmaker Curry Barker has recorded a secret voice message for Halloween Horror Nights attendees, reveals HHN creative director John Murdy.
Guests are encouraged to find Nikki and give her a password that will be posted on Universal Studios' social media: "If they… pic.twitter.com/T1XfHoVpeX
Blurring the line between museum presentation and eerie spectacle, The Horror Show will take visitors on a journey through cinema, starting with an introductory gallery sound installation, into “The Hallway” — modeled after the common horror trope—that will lead to six distinctly themed galleries: Gothic, Psychological, Science, Slasher, Religion, and Ghosts. Each gallery is designed to invite visitors into iconic settings, where they will encounter their favorite creatures, monsters, and objects.
The exhibition will explore representations of identity, sexuality, and ability in horror films including: Alien (1979), The Horror of Dracula (1958), A Nightmare on Elm Street (1984), Dracula (1931), Frankenstein (1931), Get Out (2017), Halloween (1978), Ju-on (1998), Midsommar (2019), Misery (1990), Poltergeist (1982), Ringu (1998), The Blair Witch Project (1999), The Exorcist (1973), The Shining (1980), The Silence of the Lambs (1991) and The Texas Chainsaw Massacre (1974)—while also offering a behind-the-scenes look at the storytelling and production processes of these films.
Accompanying the exhibit are special showings of horror films.
The press release shows off a lot of effort put in the exhibit and breaks it down more, read more after the jump.
Today at gamescom we arrived to our station in the business area hall to discover that our two laptops had been stolen over night, despite the presence of Koelnmesse security.
These were machines we were using to demo iam8bit Presents titles Petal Runner and Escape Academy 2 to…
— iam8bit @ gamescom hall 5.2 stand C051 (@iam8bit) August 28, 2026
This isn't the first year devs have been robbed at gamescom, and their response is unacceptable.
Gamescom (think European E3) had some major thefts this year from 3 indie studios including one of our long time favs iam8bit. The gaming community is very unhappy with Gamescom's response which basically says these things happen. This is made worse as these locations were robbed with security and at night when there wasn't any attendees. Many speculate online that it was an inside job with bad security guards or staff.
Little Tokyo Community Council and @onimushagame are partnering to bring you a special Onimusha: Way of the Sword Little Tokyo Stamp Rally! From August 29-September 13, come check out exclusive items from some of your favorite small businesses:
đź—“️: 8/29-9/13
📍Mitsuru Cafe | @mitsurucafe đź—ˇ️ Mission: Order the special Onimusha menu item, Genma Souls Dango
📍Far Bar | @farbar_la đź—ˇ️ Mission: Order one item from the special Onimusha menu (Garyu’s Ambition, Musashi’s Strength, Oni Gauntlet Rolls)
📍World 8-2 | @world8la đź—ˇ️ Mission: Follow @world8la on Instagram or leave a Google Review for World 8-2
Complete the special mission at each participating location and turn in your completed stamp card at World 8-2 to receive an Onimusha: Way of the Sword Enamel Pin, while supplies last.
NOTE: Far Bar will be closed for a private event from 12pm-4pm on 9/6, and will resume operations after 4 pm.
Onimusha: Way of the Sword launches on September 4 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam, the Epic Games Store, and Microsoft Store. Pre-orders for the highly anticipated title are available now. Players who secure the Standard, Deluxe, or Premium Deluxe editions before September 24 will receive Early Adopter Bonuses as rewards.
Players can prepare for these fights with the Onimusha: Way of the Sword Demo out now.
Can't wait to see what John's been doing since he's show ended? The History of Concrete out Sept 18th will tell you. From How To With John Wilson's own John Wilson, it looks like to be a strange look into the hard substance all around us. Now, for awards and such I get the theatrical run, but I think it'll do way better on streaming. Unless there was a special showing in LA...
I've got some games to tell you about, they all can be addicting in their own way, but they're all very different games. And, differences are what makes us special or have bitter fandoms that hate each other for some reason. But, not here. Here be quick reviews for games.
Big Walk is out now on Steam, Switch 2, & PlayStation 5
Please don't call it friendslop, even though that's the poorly named genre for a game this good. You and up to 7 others can work together to solve puzzles and explore a photo realistic world in Big Walk by the Australian folks over at House House. The same people who gave us Untitled Goose Game. Just like their previous title they've made clever puzzles for you to solve. But, this time they're even cleverer.
So far, up to 8 hours in the game, with a friend, we've only just been in awe of what the world holds and where will go or figure out next. You see puzzles in this game are quite brilliant to deduce, but the ones that required communication when you simply can't talk to your friend. My G-d! They're just so exhilarating and you just have such a dopamine hit of achievement when figuring them out.
What shouldn't work is the two strikingly different art styles. You and your friend/s look like cartoonish birds or ants with pompous tri-color bodies and big stupid eyes. The world is photo realistic even with beautiful beaches and mountains to see. And ,you're trekking through all of it...on a Big Walk, ergo the name. Puzzles and structures are more like fast food playgrounds also in bright pre-school colors to be noticed. Some places look picturesque enough that you'd love to just sit down and read a good book with a coffee. However, the blending works and you'll feel like the world makes sense enough to not question it after initially doing so.
I find myself having to blot out time to finish exploring the game with a friend to solve all it's mysteries and might be sad when all puzzles are solved.
Oh, what fresh Hell is this Engrish name? Developed by Implicit Conversions and published by Bliss Brain, these companies knew what they were doing when they named it 70s-style Robot Anime Geppy-X. This shump was initially release in 1999 for PlayStation. Geppy-X gets even weirder with getting into the spirit of 70's animes it's based on by creating a full story as though this was a real series alongside Gundam or Mazinger Z. It totally wasn't. However, with the remastered 8,000 hand-drawn animation frames you'll think the game is based on and using ripped clipped from a series about aliens and giant robots.
Since, this is basically a remaster of a PlayStation 1 game, there's a ton of quality of life work to make it as easy as possible to get into the game and save your place for future robot butt-kicking. Gameplay is pretty simple, you just dodge and shoot. It looks like the game wants to be pretty forgiving, so don't expect the hardest time.You even have the ability to rewind the game so you don't ever have to screw up. It's more like you've got to blow through a level to get through each episode of cut scenes. It's best to call the game just a foil for taking you through what appears to be an entire series from the 70's.
It's tropes galore if you've been a fan of any big robot anime as it's non-stop, "Wait, that seems like or Hey, wait that reminds me of...", for so much of it.
It tricked a friend into believing the show was never released and that the game is all that's left. Let it fool you and get lost in a 2d shooter of olden times. You'll want to see where the anime goes and if our heroes save the day with their transforming robot GEPPY-X .
Game provided by publisher for review purposes
Mina the Hollower is out now on Steam, Nintendo Switch, Nintendo Switch 2, Play Station 5, Xbox Series X|S, Humble Bundle, and GOG
Oy, I should have finished this one by now, but you now life. Now, it's getting close enough to play for Halloween...Don't look at me like that. Mina the Hollower comes from Yacht Club Games and has been a long time in the making, matching the style and feel of a gameboy game, but made now. Frustrating and addicting was how it started in my quest to restore energy as a mouse who kicks major butt in a full realized story and game world.
Look, starting out the game was tough as nails as it plays old school. But persevering through I got to a place where I could explore this world of "Mice & Men" ... and monsters and rich dogs and other anthropomorphic creatures that remind you of DuckTales. It's a great looking game totally capturing the games of old. However, you can always put on quality of life improvements in the setting making the game easier on yourself or something some of us didn't grow up with an easy mode. You can simply set the game so you can't even die.
The game plays like a metroidvania with a tough start the eases it's way out after brutally running you through your paces. What made me come back is it looks so good and you can tell nothing was made to be unbeatable. The game has years of effort in it that you'll want to see and explore.