Saturday, November 21, 2015

Super Mario World 25th Anniversary

Scott Balmer 25th Anniversary Tribute Art
Super Mario World came out in Japan twenty-five years ago today on November 21, 1990. It would take the US a year to get the game on November 21, 1990. At TTDILA we wanted to celebrate the game anniversary as it means so much to me, the editor, as it's my favorite game. Not my favorite game in the series, my favorite game of all time.

The mustachioed brother plumbers of Mario and Luigi first foray on the SNES to rescue Princes Toadstool, not Princess Peach, was ground-breaking at the time and remains today as one, if not the best, best in our books, platformers.

The animation, the look, the backgrounds, the music they all meld into one of the best game experiences of all time. It wrote the book on secrets, just venture to the Donut Plains and you would have the Top Secret Area to get all your power-ups. What about Star Road, off the map? Or how about if you beat Star Road and saw Mario's mug on all the Koopas as now Mask Koopas? What about a green dinosaur compadre?

The game introduced one of the favorite characters of the series, Yoshi! Yes, Yoshi, the green dinosaur you could ride and that would eat most any enemy. In this game he started out green. Later incarnations of Yoshis came in different colors. Blue Yoshi would gain wings and be able to fly once you ate a Koopa shell. Yellow Yoshi would kick up sand when it landed killing nearby enemies. It made the saying, "Eat my dust, " stick. Red Yoshi, any shell he eats and throws up will be turned into fireballs.

Yoshi was a companion, a power-up that made you feel even more powerful. You had a dinosaur to ride, something Miyamato, creator of Mario, wanted since the start of the series. The sound he makes when he gulps down some enemy or eats some fruit by sticking out his big red tongue, just too funny.

Mario himself became like Superman or at least took on the title of every game going on the Super NES with the feather power-up. He became Cape Mario, able to fly across levels and hit the ground knocking enemies over. This new ability was eye-catching and would cause almost any enemy die when he twirled his cape killing them. Mario, even with out the cape, could also twirl on top of enemies to kill them or not be kill by certain sharp dangers. Fire Flowers gave him the ability to shoot fireballs out of his hands killing enemies from a distance.

He could do all this while transversing levels in the air, in the mountains, underwater, in caves and castles and even haunted houses. There were so many different areas to explore with levels taking you to new corners of Dinosaur Land with new platforming feats to master.

Not set in the Mushroom Kingdom, the game takes place in Dinosaur Land. Though named that some of the areas in it were named after sweets and snacks, nothing was really named after dinosaurs.
Ye Old Mario World by Glen Brogan


  • World 1- Yoshi's Island
  • World 2- Donut Land
  • World 3- Vanilla Dome
  • World 4- Twin Bridges
  • World 5- Forest of Illusion
  • World 6- Chocolate Island
  • World 7- Valley of Bowser

An over-world map would change its topography as you unlocked levels. Every step of the way you could see the world expand.

The simple plot has you saving this new land-you were vising on vacation - from Bowser, which the cartoon series makes me think of as King Koopa. He of course took Princess Toadstool who you and your brother have to rescue. In the new land there were some major redesigns of classic characters and new ones created. The way Goombas look, they just look like a new species compared to the other games in the series. We were introduced to Banzai Bills,Wigglers, Swoopers, Monty Moles and the fierce Magikoopas.

Added to the game was defeating bosses on each world, Bower's awful kids, the Koopalings.



World 1 Boss:             Iggy Koopa
World 2 Boss:             Morton Koopa Jr.
World 3 Boss:             Lemmy Koopa
World 4 Boss:             Ludwig Von Koopa
World 5 Boss:             Roy Koopa
World 6 Boss:             Wendy O. Koopa
World 7 Boss:             Larry Koopa and Bowser


Each of these tikes had a different way they needed to be taken out. Then Bowser/King Koopa was the hardest of all to figure out. In his mighty Clown Car, which is in fact a flying clown-faced vehicle, he would throw Mecha-Koopas at you. You would need to jump on them throw them back up at him. Not easy to figure out. His appearance in the game might be the only draw, his design is way off-model comapred to other games in the series.

When I think of how funny as smashed in Rex looks after being jumped on and still coming after you or just the cartoon feel of the levels with it's chip-tune music...it's almost too much. I have to start talking about the game or maybe turn on the Wii U to play it.

The influence and popularity created a follow-up cartoon series, Super Mario World. It could not compare to it's predecessor, "The Super Mario Bros Super Show!, " which had a live action segment action with Lou Albano, who in real-life was a WWF Wrestler, he played  Mario. Luigi was played by Danny Wells and guest stars and problems would happen every episode for the two Brooklyn plumbers. By Super Mario World era of the cartoon it had lost the live action segments. Yet, the memory of the live action segments remains strong in memories of fans. So much so that this fan made a tribute video based on the old opening of the series and probably would have not done so if not for Super Mario World.


The cartoon, Super Mario World, is in no way a great cartoon series, the animation is inconsistent and the plots are complete nonsense. Whatever time the animators or staff had learning about the game prior to its release to the US may have been wasted as they made severe changes including making Dinosaur Land, where Super Mario World takes place, inhabited by cavemen. The cartoon does use many of the sound effects-ad nauseam- and places from the game. It lasted a mere twelve episodes compared to the sixty-five episode series before it.

Other fans have payed tribute, such as artists Scott Balmer and Arkotype. While certain groups like Game Paused, pay tribute to Mario overall with an upcoming book Game Icons: Mario. Here's some of the piece from artists from around the world for the upcoming title.


Today Super Mario World lives on in Super Mario Maker. The style of the game is its own mode. Fans of the game are delighted to create new levels using the same art and characters or just to play with it to better see how the whole game works. The game is also available on the Wii U right now, as of writing this, for only $7.99.

In closing, Super Mario World was the pinnacle platformer and remains as the one game you could easily pick up and play today as you could twenty-five years ago and still be entertained.

Thank You

Nintendo

Takashi Tezuka          Shigeru Miyamoto
Game Director           Creator of Mario Bros and Game Producer

Koji Kondo                Shigefumi Hino
Music                         Graphic Designer


American Box art

Japanese Box Art

TTDILA COMICS #62 - Super Merio World


by ARG 



Super Merio world.
fun game.
fun times.
fun.


Enjoy.


Friday, November 20, 2015

Jessica Jones or Ms. Whiskey Is A Joke

I knew going into the show that it would be stupid, it surpassed my expectations sadly with the worst female super hero to grace the Marvel Universe. The drinking, working off the toilet-funny enough, another Netflix original first episode started with someone working on the toilet, W/Bob and David-the sex. Oh, it's everything wrong with current television trying to get our attention. And less, so much less. Why even add those lesbians, because we need to see sex happening, that's why.

Jessica Jones is a private investigator and the show needs to force feed you how bad her job is with a f*ck scene as the opening as Ms. Jones takes pictures and tries for the worst noir-style narrating she can muster. We follow her as she does her job poorly and constantly drinks, spies on people and has sex with some guy she's been spying fist (it's Luke Cage, Marvel fans.)

I'm downright offended by the lack of actual physical violence, Ms. Jones couldn't kick anyone's ass, but her first client's?

The only redeeming factor is David Tentant being creepy and a real villain you love to hate as the Purple Man. He's got mind controlling powers and he uses them for all the wrong reasons. We never even see his face in the first episode, yet he scares us with what horrors are about to come. He comes into Jessica's life secretly and screw up and innocent family just to get to her.

Whatever this show is, it's crap.

Catch it on Netflix or better yet watch Daredevil.

The League Dies Well

We love Paul Scheer and Jason Mantzoukas and not for their random voice acting work on popular cartoons, no, for The FX add an X comedy The League. It had to die, it was reaching and getting even more far-fetched. It dies well with

The League: A Fond Farewell

Tuesday, December 8, 2015

7:00 pm PT

In Person

Scheduled to appear:
Paul Scheer, “Andre”
Stephen Rannazzisi, “Kevin”
Jon Lajoie, “Taco”
Katie Aselton, “Jenny”
Jason Mantzoukas, “Rafi”
Jeff & Jackie Marcus Schaffer, Cocreators, Executive Producers, Directors & Writers
Moderator: Rob Huebel

Ruxin and one of the Duplas Brothers doesn't care enough though, so forget them. Go make another Blum House Duplas, go make that sh*t instead of being funny.

We couldn’t be happier to welcome back The League, FXX’s comedy about six friends and their consuming passion for fantasy football. The series remains one of TV’s best and most original ensemble comedies, and as The Philadelphia Inquirer noted, “Over seven seasons, it has created its own vernacular out of callbacks and inside jokes—Eskimo brothers, vinegar strokes, yobogoya—that make you feel you are part of this group.” On this bittersweet occasion we’re all part of the group indeed, and we’re delighted to raise a toast and bid a fond farewell to a Paley Center favorite with this special screening and conversation.
TICKETS ON SALE DATES
Paley Members get presale access and ticket discounts!
Paley Supporting and Patron Members: On Sale Now.
Paley Individual Members: On Sale Thursday, November 19 at 9:00 am PT.
General Public: On Sale Friday, November 20 at 9:00 am PT. 

 

The Closes Nintendo Mall Showcase?

The LA area got an odd choice of mall Nintendo will show games at this holiday season, odd they usually choose the one in Culver City. The location chosen, well, was The Oaks in Thousand Oaks, California.

Nintendo says they'll be free give-aways and demo stations Nov. 23 to Dec. 20.

Thursday, November 19, 2015

UCLA Games Art Festival 2015: Fun and Strange

Eddo Stern was waiting at the bar, controller in hand. He was playing with it, for what reason I couldn't tell, maybe just for the feel. He was talking to a friendly face, and he was smiling too. He was at the Hammer Museum on a cool night near UCLA, where he works as a Design Media Arts professor. He was there that night in the capacity as director of the festival, the UCLA Games Art Festival, that missed a year and came back, but for a night. A night of fun, strange games to play.


The noodle was soon over me, it was though I was ripping out the guts of a giant puppet and being helped by an army of hipsters and college students. "TL;DR [the shape of the internet (Orgy)]" by
Theo Triantafyllidis was its real name. To me it was the long hot dog. As others and I pulled this giant "hot dog" or "worm" the screen in the middle of the festival generated strange imagery in tandem with strange sounds, like digital cats being drowned. Weird morph suite people directed it some times, their appearance with it was unsettling.




The meaning, if there was meaning, is a immersive free-play idea. Have a bunch of people play with the 40-foot noodle and have sensors in it generate strange imagery and sound, the more people touch and play with it. Where to put it at your party? I don't know, however I'll go to your party to play it again.


What may have made the night complete and the grand finale was Penis Pant, the much anticipated game from this sites focus on the festival. It was as dumb as it was wondrous as lasers shot out of a Penis while Ke$ha's "Die Young" played in the background. This magical penis came from Jeremy Bailey, a presenter in his own right, that made me at least think about why the Wii U doesn't have a penis game. As his on screen penis fluctuated in a rainbow of color it painted the screen behind him and shot lasers wildly. The only thing you could do was laugh and look in awe. Watch the experience above.

The stage was the place for not only digital experiences. Soon medieval torture devices...whiff, wow that's strong. Oh, it's "Holla' Pain Yo." This truly horrible game has two opposing teams sucking down jalapeno water the fastest in order to pop their own balloons thanks to a leverage system. The device looks like it belongs in some sort of frat dark ages. The veteran players lost to audience newbies. The veterans also lost their machine. A machine poorly constructed of cardboard and nails to pop balloons.
Drinking jalapeno water wasn't the only retreat into food games. An entire section this year had a plethora of bad ideas on fun food games. Though many were fun to watch -"Schnapp Die Wurst" by Isla Hansen was but a sausage held up by rope -we wouldn't consider them playable or imaginative. We saw no real game play for the wurst game other than those trying to bite a bit of sausage out of the air. There's more complicated rules on-line, no evidence of those rules were enforced at the festival.

I missed Sandswitch, a sandwich making food game. You start with a card of a character's description and must get the ingredients you think they would like. Some sort of attempt at racial understanding instead of just fun ties to the character cards and how you choose the sandwich-blah,blah,blah- however, it did seem fun making sandwiches and being able to take another person's or make them take what you consider bad ingredients. At the end you must eat what's on your plate. I talked with one of its maker, Sofia Staab-Gulbenkian, "So if you get a lettuce, carrot, salami sandwich and that's all you have that's your sandwich", she said with a lisp and glove covered hands. The game of sandwich making and stealing, stealing being her favorite part part of the game-play, only lasted an hour. That's too little, for lunch...games.

The food games like the two player, one blind-folded, one not directions game of "One Cup Of Juice" and "Ddook Ddak Kimbap!" with twirling monster looked fun from a distance. Especially if it wasn't me playing it. "La Loon," a fun looking balloon game became tedious as players had to find ingredients in balloons and could only pop and pulled the helium filled balloons after jumping in the air and grabbing tiny forks attached to their strings only with your mouth. Popping with said fork revealed bagged ingredients to make a tiny gourmet snack. The first person to make the snack properly wins. One of the creators of the game, in orange hair and white suit, seemed out to lunch with their robotic style of balloon creation, not even enjoying their own work. It was a spectacle along side the happy nature of those playing the game to see one of its creators so robotic.

Above me were board games, such as "Will I Get Measles at Disneyland" with other fun titles. Many players gave a chance to the take on "Orthogonal/Diagnol" based on a Asian variant of chess with the weird and disgusting looking "Junk." The board game area had a steady flow of gamer gathering around to strange concepts on par with the video game section

IndieCade alumni were in attendance with the VR stylings of "Classroom Aqautica" and "The Meadow." One has you stealing answers for a test from dolphins, the other has you hugging in virtual reality. They were joined by "Bad Blood, " a hide-and-seek two-player game where it's kill or be killed.

Many of the games were concepts that made no sense or just weren't worth the time to set-up."Vietnam Romance" happened on stage, whatever it was, an art piece or a game, it was odd to see a young woman cut off the head of a fake deer.

"First Person Shooter" was a poorly design paired of glasses that have you seeing a first-person view of a gun in your hand. "Hylics,"  was everything wrong with older PC games. Creepy look in Hylics, just not worthy of play.

Passes, if judging the games, and I am, go to "Pin Pon" and "Sneaky Cactus." When I want a bunch of dildos and just a whole lot of crap to fling on screen I'll play Pin Pon. Sneaky Cactus tricked people into touching cactus plants as controllers, creator Nick Crockett, you're a bastard we like.

For an argument and heated fun play "Super Tap-Out Saga. What I thought was a fight brewing was just a game-pad you could move and are instructed to move all over the play for your advantage while tapping the screen on your enemies face. The two players of the games got into fun battles in awkward potions.

The cinema experience look as entertaining as...well nothing so it was skipped.

That DJ, Phork, sucked.He looked sad he was there. Upon learning he was even a professional DJ while researching this article just leaves questions.

The wobbly chairs everyone though were part of the game festival happen to be just part of the Hammer, I saw many guests having more fun on them than some of the games.

UCLA Games Art Festival comes but once whenever Eddo Stern wants it to and when he does it's a night to explore strange concepts and a group experience. You can judge them hardly, you can see that many are just some quick ideas made for fun. You can just enjoy seeing a CGI penis shoot lasers.
Let's have another one next year! No waiting for 2017!







more photos after jump