Tuesday, October 11, 2016

IndieCade 2016 Invades USC This Week

IndieCade 2016
October 14-16
University of Southern California, Los Angeles, California
Get early bird tickets still for a better price
3-Day, Oct. 14-16 Pass: $75
Friday, Oct. 14 Pass: $25
Saturday, Oct. 15 Pass: $35
Sunday, Oct. 16 Pass: $25
Parking will probably be $14 to $20

Check out our interview with it CEO and founder, Stephanie Barish.

The indie is on this week as IndieCade returns for another year off of-the-wall games. Some video games, some computer games, some board games and big social games are going to crack open out heads with strange new ideas. It's a big change this year. Don't head to Culver City, they've moved on to USC this year, more specifically the Cinema and media area. At least will have air condtioning and no big games are planned this weekend, so parking should be reasonable, just not the prices for parking.

Games were excited for

Are we unhappy that Ghost Court is on Friday and not the real weekend, oh yeah.

 "Ghost Court is a live-action party game about spectral justice in a small claims court. You and your knucklehead friends will play litigants both living and dead, as well as officers of the court."

And sadly, that one is unavailable to people who have Friday off.

Pitch Fight; a party game for 5+ players, where you pitch the next big thing! Players take turns pitching against each other, two at a time, and everyone else votes on which idea comes out on top. However, you only have three points to express your idea! The winning pitcher obtains two Pitch Bucks, and each player that voted for the winning pitch receives one Pitch Buck. In the defense round, players can use three more points to explain why their idea is the best. Everyone pitches twice, and the person with the most Pitch Bucks at the end wins!

Epitaph; a competitive tactics game where each player commands a team of three Reapers, the many faces of death, to steal souls away from your enemies and conquer the afterlife. Triumph by forming combos between combatants, setting up brutal moves and countering the plans of your opponent. But be careful – every time a Reaper dies, they come back stronger, so as you are closing towards victory, your opposition also becomes more formidable. Highly tense and fast paced, Epitaph provides the action and creativity of a MOBA team fight mixed with the high-pressure decision-making of Speed Chess.

I.C.U.; an experimental first person horror game in which the player must survive a dystopian TV show that thrives on broadcasting the death of their contestants. In I.C.U. your audience decides your fate as the player’s live Twitch chat votes for events that’ll affect the player’s experience in-game. Performance is key in I.C.U. as your life expectancy is tied to how well you can entertain your viewers!

Wheels of Aurelia; a narrative road trip game set in the roaring Italian 70s. Half racing game, half interactive fiction, it tells the story of Lella, a restless woman driving on the roads of the western coast of Italy, the famous Via Aurelia.
Wheels of Aurelia plays like an old-school isometric arcade racer, except that you get to chat with your passenger while driving. The story takes places at the end of the 70s – a time of terrorism, kidnappings, and political turmoil in Italy – and it will introduce you to that world and its dynamics through a cast of characters that you have never met in a video game. It's up to you to discover their motivations for driving along the coast of Italy and away from their homes.

You Must be 18 or Older to Enter; recreates the feeling of being a prepubescent kid looking at porn for the first time. Through interactive fiction elements combined with ASCII styled art, ‘You Must be 18 or Older to Enter’ blurs several genres together to create an anxious experience. It is akin to horror yet the fear is of being caught by parentals and being embarrassed of looking at the human body. The ASCII art makes the images hard to read close up, making the player embody a child-like role. Audiences at farther distances will be able to see the pictures more clearly, casting them in the role of adults

Beglitched; a game about insecurity, in our computers and ourselves. In a pastel world of networks where nobody truly knows what they’re doing, hacking is a magical art and the notorious Glitch Witch is the most premium archmagi of the net. Through what appears to be nothing more than random circumstance, YOU are her new apprentice. You must use your wits and cunning to unravel the mechanisms of an alien computer and survive amongst a veritable web of clowns, leftclickers, and filedraggers.

Shackle; a cooperative puzzle horror game for the Oculus Rift. Two players find themselves trapped on opposite sides of a haunted room, divided by darkness. Actions performed on one side of the room may affect the other, making communication key. Use flashlights to explore your dark surroundings, but draw too much attention and you risk an attack from that which lurks beyond the walls.

Clue House, wait, from those Wise Guys Events, always fun.

Giant Cop: Justice Above All doesn't look bad either. Oh, wait, yeah there's plenty of games that look fun.